



Hit, and it's a localized PBAOE that damages the leg that hits and wherever the "foot shot" contacts. Everyone else simply gets the appropriate "weapons" of fists and feet (with 'Mechs with missing actuators having weaker "fist guns") with DFA being an actual "firing action" while in midair. Simply hardwire melee weapons as a specific option for models to avoid any other issues and you're done, we have the Hatchetman running around konking people as it should be. I'd delight in sawing the leg off a Locust trying to run at me at 160kph, though I understand that given ranges, it's much more likely we'll see the little bug kicking heavies in the shin instead. It has no more issues than firing any other weapon, other than being at nose-bumping ranges. What's loony about this is a melee swing is simply a very short-range "shot", not some kind of loony collision issue. Oh, and one more thing-are there such things as mechs on tank tracks/wheels? I'm just wondering purely about the lore. I don't think it would work very well in the game, so let's leave that out. If all else fail, trampling those light mechs with a super heavy one seems like it would work just fine too. But blunt force trauma still seems to be a very tempting option.

I won't bother with swords-these mechs seem to have very thick armor, and you won't be able to slice them up easily. One would think that instead of slowly warming up the opponent with laser at such range, would it not be smarter to outright smack them down with a giant piece of metal (at least it would be cheaper than producing laser cannon-and a 7 tons blunt instrument will most likely crush the enemy). And the thing is, it feels that melee range strafing runs seems a common place (at least in the game). Just out of curiosity, why are there no melee weapons in MW universe? (Battletech universe?)
